Conquest of Elysium 3 (CoE3) is a streamlined turn based fantasystrategy game with a touch of rogue-like and the complex undertones ofthe Dominions series that is also developed by Illwinter GameDesign. While CoE3 appears to be a simple game with limited options atfirst glance, delving further into the game reveals a game of complexdecision making and risky endeavors.The main focus in CoE3 is that each race plays differently. We're nottalking about a unique building and unique unit, we're talking aboutcompletely differently, with different mechanics and differentgoals. Perhaps you're playing a druid, focused on amassing a vastforest and jungle empire from which to harvest ingredients to summoncreatures of the woods with no practical need to conquer mines, orperhaps a dwarf, who's only concern are mines and produce units at aset rate every turn and focus almost entirely on upgrading those unitsto survive as long as possible, since they are so difficult toreplace. With 18 different factions that alone is enough to keep yourplay dynamic as you vie for control of the map to conquerElysium. That isn't where it ends, however, there are 6 scenarios inwhich your game takes place that will help randomize the map. Thesescenarios range from a the early days of an agrarian world to a giantgleaming capital, which you can conquer, that spawns patrols of humanguards, to a fallen empire filled with the living dead and scarred bybattlefields and tombs. There's also random events to contend with,from merchants to pillage to the very gates of the underworld openingportals to your realm, your hands will be full before you even makecontact with the enemy.
In each game the objective is to defeat your enemies by relying on thestrengths of your chosen race. Combat in CoE3 is automatic to keepthings streamlined, but that doesn't make it non-strategic. Each unithas a desired "location" it wants to be in the battlefield. Archerswant to be in the rear, heavy infantry want to be in front. As you canimagine, putting together an army that has enough strength to protectthe powerful archers and spell casters in the rear is vital. It goesbeyond that though, as you must determine your enemy's strengths andhopefully be able to counter their strategy. An army of a mere 10trolls is extremely dangerous, perhaps able to bring down a dragon,but they can only kill 10 creatures at once. An army of 50 small unitswill make short work of your trolls. However, an army with a wizardable to cast high level spell may completely destroy all 50 smallunits in one shot but would be unable to harm 10 trolls. Determiningthe strength and composition of an enemy army is a vital skill, andsince hitting in combat, damage, and even the very spells that will becast are randomized based on the abilities of each unit, every battleinvites potential disaster and a change of plans.
Features:* Assassins that make an assassination attack before combat starts.* Catapults, Hill Giants and Rocs that can throw or drop boulders during sieges.* Immortal Liches and Vampires.* Regenerating trolls rise from the dead if they haven't been killed too badly or their side lost.* Large worms that can swallow smaller enemies whole. Swallowed units take a few points of damage from digestion each round until they are freed.* Shape changers that looks like something else when seen by the enemies. * And many many more monsters and abilites....* Random maps* Random events, good and bad* 18 different classes* Spell system with 42 magic paths* Hotseat gameplay (multiple players on the same tablet)* Team play, you can be 2 players against the AI for example.* Made for tablets. A screen size of at least a 7 inch is recommended
Important: While it is possible to play this game on a standard phone, you really need a large screen to be able to play it comfortably. A 7 inch screen or larger is recommended.